For this project, I needed to create a game of my choice almost from scratch, only starting with the Unity 2D starter kit.

Team Size: 1

Role: Developer

Playtest from when I was making the game: https://docs.google.com/spreadsheets/d/1_y1btKYdwLYE5UDTAntn2JDtQocO6savdoQzaS0e...

When I was developing this project, I started with the whitebox, just to get the general shape of the laser tag arena I wanted. Once I got the general layout done, I move to player movement. Since this game was top-down, I needed to have top-down movement for anything to work. Once I got the movement down, next came the shooting mechanic and the animation needed for it. Then I needed something the player could shoot at and kill so I finally added the enemy hitbox and collision as well as their movement. From there, it was just adding the UI and finishing touches to the design and layout of the level and I was done. 

The biggest challenge I had while developing this game was trying to get the game to actually end when all enemies have been defeated. The way I overcame this is by asking for help from both my teacher and classmates. Using their help, I was able to get a solution to my problem. 

Development log

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